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Old Apr 24, 2007, 04:01 PM // 16:01   #1
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Default Hard Mode idea: Unique Advantages

In hard mode, to increase the difficulty of fighting monsters, monster attack speed, movement speed, skill casting speed, and skill recharge rate are all increased to be 33-50% faster than normal. That's an ok idea, but I thought of an idea that may be a little more fun:

Currently, there is no difference in fighting, say, an Awakened Warrior and a bug other than the skillbar.

I propose that in hard mode, different enemy species get species specific advantages. This will make fighting flamingos a different experience than, say, fighting a heket.

Of course, I am not exactly how many species or what type of advantages would be best, but here are a few that come to mind:

Insects and Pets- +33% speed, +33% attack speed

Undead- Permanent +5 health regeneration

Titan- +50% attack speed

Mursaat, Elementals- +33% casting speed, +33% recharge time

Devourer- Every physical attack steals 10 life, attack +33% faster

Blood drinkers- Every spell steals 10 life, +33% casting speed

Afflicted- Soul Explosion

Dwarf, Human- +33% attack speed, +33% skill recharge time

Centaur- +50% speed

Demon- +20% damage

Of course these are all rough ideas which may or may not be balanced, and I didn't get all the species yet. However, the general concept is to make fighting different creatures FEEL different and require different tactics, rather than just look different.
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Old Apr 24, 2007, 05:57 PM // 17:57   #2
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I feel that similar ideas should be implemented into the game in general.
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Old Apr 24, 2007, 06:06 PM // 18:06   #3
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oh god no please..... yes this would make things differnt but jesus hard mode is hard enough as it is, maybe if you balance it a bit better but if you keep increasing hard mode it will be impossible lol
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Old Apr 24, 2007, 09:02 PM // 21:02   #4
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Quote:
Originally Posted by tenshi_strife
oh god no please..... yes this would make things differnt but jesus hard mode is hard enough as it is, maybe if you balance it a bit better but if you keep increasing hard mode it will be impossible lol
That's the exact idea lol, I was just giving examples. Anet would of course have to make them balanced, I just came up with things off the top of my head. Note that these advantages REPLACE the current ones, NOT add on to!!!
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